I fixed one issue and accidentally uploaded a test version. The fully working version should be up now. As for the boss I have run out of content at that point. So need to make stuff like artifacts you can win and other islands to go to
I love the concept! huge fan of deck builders and TD games. The art style is super charming. and the towers do seem to do what they need to. Unfortunately, can't seem to gather enough coins in a round to fully defend my castle. And as wheat blocks only have a single health, they're not really useful for slowing down enemies. It would be nice to be able to fully defend my castle without making necessary sacrifices. Otherwise, I really look forward to seeing this game grow!
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The new update seems to have fixed the reward glitch, but only special battles aren't instantly won, now. Also when you beat the boss nothing happens.
I fixed one issue and accidentally uploaded a test version. The fully working version should be up now. As for the boss I have run out of content at that point. So need to make stuff like artifacts you can win and other islands to go to
I love the concept! huge fan of deck builders and TD games. The art style is super charming. and the towers do seem to do what they need to. Unfortunately, can't seem to gather enough coins in a round to fully defend my castle. And as wheat blocks only have a single health, they're not really useful for slowing down enemies. It would be nice to be able to fully defend my castle without making necessary sacrifices.
Otherwise, I really look forward to seeing this game grow!
Thanks for the feedback I haven't done much balancing yet as am mostly testing if the core loop is fun but will get to that down the line
game frequently freezes during reward selection
Yeah I have a bug I need to look at tonight, thanks for letting me know
pretty cool, but the archers are very slow